集中式充电器*1
12人全功能套装
报告分享灵活便利
数据网关*1
(1个机构账号,仅能创建一个班级和50个班级学员,仅能使用脑能网检测功能)
接收终端*12
3款多人意念互动游戏
·学情评估 ·学力评估 ·生物反馈训练 ·心理评估
脑能网软件*1
互动营销
竞技训练
群体报告范例
“以前我总感觉专注、心流、入定等感觉都很抽象。现在看见脑能网的数据报告后,终于知道自己什么时候进入了状态,以及用哪些方法技巧更快速地进入这些状态了。”
 
机构  -  教师  -  班级  -  学员
·竞技状态检测 ·心理稳定度评估
鉴赏图集
"电竞和任何一项运动一样,最终都是选手间的心理较量。利用神经反馈技术来训练我的队员后,我们的成绩真的有所提升。"
————某教育培训学员
1拖4充电线*12
教育培训
互动营销
让我们一起深呼吸 保持内在的平静 共同完成我们的“冥想图腾”
·市场调研 ·活动互动
脑能网——团体版脑电采集系统
多元报告
冥想图腾
意念扳手腕
“我校引入脑能网系统后,现在已经变成我最趁手的教学工具。它帮助我了解课堂中学生专注力分配的情况,也对我的教学效果的提升提供宝贵的数据。这很好地体现了国家推行的教育科技化和现代化的指导思想。”
“以前要洞察用户的心理活动,需要动则上百万耗时几周大量的用户行为调研。现在只需要不到十万和一天时间就能给出数据维度比以往更丰富的报告,这让客户感受到我们咨询服务超预期的专业性和科学性。”
————某科技特色实验小学教师
集中式充电器*2
————某咨询机构
信号连接稳定可靠
完善的多层级账号管理
————某科研工作者
快速部署——系统开箱即用
多组数据自动生成报告
*开机自动组网连接   *端点自动回连机制   *连接状态可视化
多人在线共同冥想,完成专属的脑波图腾 在游戏中,50位参与者需要同心协力,将大脑彻底放松,才能获得100%完整的图腾
多种图形化分析工具 各项脑状态深度洞察
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[if gte mso 9]> Normal 0 7.8 磅 0 2 false false false EN-US ZH-CN X-NONE Normal 0 7.8 磅 0 2 false false false EN-US ZH-CN X-NONE
科研教学
各类场景报告支持社交分享和打印 排名、数据导出等功能一应俱全
机构登入
“脑波互动能让以前看不见摸不着的学员们的心理状态变得直观易懂,让我的课堂体验互动性更强、更有趣味性、教学效果也更具说服力。”    
功能亮点:
·科研教学
插线            开机         打开软件       搞定
可选产品包
标准套装
“每次我们使用脑能网总能吸引大家的眼球,现场总是大排长龙,而且一次能让50人体验。像这样概念新颖、科技含量高、吸睛且效率极高的引流互动装置市场上的确是独一无二的。”
与团队一起迎接对手的挑战 来一场脑力PK对战吧!
————某教育培训教练
"以前做科研,我们最怕佩戴脑电帽,一次只能采一两个人的数据,实验做起来费时费力,使用不舒服还很影响活动。现在我们可以在更丰富的场景下对各类人员做数据集采,可以让我们的研究有机会更贴近应用,研究广度加一维。"EndFragment    
软件下载
世界上最卓越的车手 除了对赛车有非凡的控制力 还需要具备强大的大脑 “意识控制能力”
64-bit: 10,11
接收终端*25
————活动举办者
意念赛车
个人报告范例
脑能网数据界面
非专业人员1分钟即可完成部署投入使用
脑波数据科技感呈现 大脑状态一目了然
功能丰富——从基本的脑状态数据采集到神奇的集体意念互动游戏,功能一应俱全
支持50人大脑同步连接汇聚集体大脑能量,开启意念奇妙之旅
实时分析显示群体大脑的专注、放松、同步率等状态均值、趋势、排名等信息
提供软件定制服务
手提收纳箱*1
扩展套装
定制服务
后续付费功能免费使用期 (1个机构账号,不限班级和学员数量,可使用检测功能和交互训练游戏)
租凭服务
6人检测套装
教师登入
(1个机构账号,仅能创建一个班级和50个班级学员,可使用检测功能和交互训练游戏)
提供全国范围内设备租凭
群体+个人数据报表分析云端后台
接收终端*6
配合租凭服务提供全国上门技术及活动支持服务
实时同步50人大脑数据可视化界面
接收终端*50
技术支持服务
1拖4充电线*3
针对6人检测套装及后续付费开发功能,提供付费功能升级服务
备用终端模块*5
备用终端模块*10
————电竞战队教练
(1个机构账号,不限班级和学员数量,可使用检测功能和交互训练游戏)
功能升级服务
1拖4充电线*6
Coach Login
Education & Training
3 Group Mind Interaction Games
1xMINDMESH Application
Teaching Assessment - Learning Assessment Neurofeedback Training - Psychological assessment
Non-professional can set MINDMESH up and ready to use in just minutes
“After introducing the MINDMESH system in my school, it has now become the most useful tool for our teachers. It helps me understand how concentration is distracted in class and also provides valuable data to improve teaching effectiveness. This is a good example of using emerging technology in education that gains fruitful insights for teachers, students, and parents.”EndFragment
50xHeadbands
------------A school principal introduced MINDMESH
1xCarrying Case
Lightning Fast Setup----Turnkey solution right out of the boxEndFragment
Tech Support
Marketing & Consultant
6xHeadbands
Packed with Features----- from EEG data visualization to group mind interaction games
A group meditation game which requires maximum of 50 players to stay in clam together, and finish a virtual Mandala(Mind Totem) to 100%.
1xGateway
1xMulti-Devices Charger
Neuromarketing - Neurogaming
50 brains link up together Start a magical journey with the collective mind power
Real-time EEG Visualization Interface
12 Devices
1 Institute Account 50 Student Accounts Only Access to Data Interface+Games 
Auto Generated Data Reports
“In the past, in order to gain insights of target users’ psychological activities, it usually took us millions of dollars and weeks of extensive user behavioral researches. Now with MINDMESH, it only takes less than 10% of the cost and just one day to collect huge neuro-activities data set with more comprehensive details than before. The professionalism and scientific nature of our consulting service with MINDMESH has far exceeded our clients’ expectation.”EndFragment
Explore the data analysis to gain more insights with tools enriched by graphic diagrams.
Flexible Report Sharing
Rental service available (Chinese Mainland Only)
Real-time analysis showing the trend, average, and ranking of the group brain's state in Concentration, Relaxation, Sync Rate and more.
Visualize brain data with a Sci-Fi look, group mind status at a glance
MIND TOTEM
Neurofeeback Researches
-------------A consultant agency using MINSHMESH
Let’s all take a deep breath... Find our inner peace... Together, let’s complete our “MIND TOTEM”
Neuroscience Research
MIND WRESTLE
Standard
“Every time we use MINDMESH, it always attracts huge crowds and long queue. 50 people can interact with the MINDMESH games at the same time, which is highly efficient. Its novel concept, high-tech content, eye-catching interaction, and high efficiency in attracting customers is truly unique in the marketplace.”
1 Institute Account 50 Student Accounts Only Access to Data Interface Only
In addition to an exceptional control of the car, top racers also need to have a "full control" of the mind.
-------------A market campaign organizer
50 players race cars against each other using their minds.  Podium will be determined in multiple rounds, which require all racers alter their mind states between high concentration and deep relaxation.
Software customization re-development service
Pro
MINDMESHEndFragment ——A turnkey solution for group EEG trackingEndFragment
Group Report Demo
Tug of mind powers in teamsEndFragment
12xHeadbands
EEG Data Tracking Reports for Group and Each Individual
Solid Connectivity
App OEM
Comprehensive Reports
1 Institute Account Unlimited Student Accounts Access to Data Interface+Games Free Upgrade for Upcoming Features
Institute - Coach - Class - Student
---------- A coach using MINDMESH in her classroom
Product Sideshow
1-to-4 Charging Cable x 12
Plugin  -  Switch On - Launch App - Done
1-to-4 Charging Cable x 6
“Wearing the EEG caps is quite troublesome in the labs, and researchers could only collect data from one or two people at a time. It was time-consuming and uncomfortable to use, sometime even become an obstacle in our researches. Now with MINDMESH, we can perform data collection on a wider range of scenarios in a more efficient, flexible, and user friendly way.”
MIND CYBERRACE
Download
“Just like any other sport, E-Sports is also a game of athletes’ mentality. After using neurofeedback technology in my daily training session with our athletes, our performance and winning rates in games have significantly improved.”EndFragment
25xHeadbands
Athletic Mentality Training  -Pre-Game Mentality Assessment
“MINDMESH visualizes the invisible and unintelligible mental states in an easy and intuitive way, making my teaching more interactive, interesting, and providing a more convincing result for all my classes.”
Main Features:
Product Options
Individual Report Demo
Report export to print, web share, or post process raw data in spreadsheet format.EndFragment    
The MINDMESH Data Interface
Multi-level Account Management
----Researcher in neuroscience
Institute Login
E-Gaming & E-Sports Training
The group divided into 2 teams. Use the collective powers of concentration or relaxation to power up a pair of robotic arms to wrestle each other. The team with stronger mind power wins the match.EndFragment    
Rental Service
6 Devices
On-site tech & demo support services (Chinese Mainland only)
On-going features upgrade (Free for Pro Option)
5xBackup Modules
---An E-sports team coach
1 Institute Account Unlimited Student Accounts Access to Data Interface+Games  EndFragment
Features Upgrades
1-to-4 Charging Cable x 3
2xMulti-Devices Charger
“In the past, I felt concentration, mindfulness, flow, and other mind states were so abstract. Now after seeing the data reports, I finally know weather I'm in the state and what technique I should use to enter those states more efficiently.”
---------A student using MINDMESH for the first time
10xBackup Modules